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Over the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading ...
Add together all the minutes of my life I've spent in loading screens and you could, well, send me into quite a grim ...
Since leaving Bethesda, Nesmith has been working as an independent consultant and has returned to writing. He previously ...
The Elder Scrolls IV: Oblivion is one of two leaked remasters said to be in the works at Bethesda and Virtuos. Alongside the ...
In an interview with VideoGamer on May 1, 2025, Bruce Nesmith, a key figure behind Oblivion and Skyrim, called loading screens a “necessary evil.” He explained that Bethesda’s massive game ...
The Elder Scrolls Oblivion Remastered is a giant hit, and now one ex Bethesda dev explains what may change in a new version ...
As if impressive Steam concurrent player numbers and Bethesda’s own announcement of 4 million players wasn’t enough to cement it as a hit, The Elder Scrolls IV: Oblivion Remastered is already the ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Nesmith's amazed that the remaster touched "every part of the game," taking the time to "completely redo the animations, the ...
Oblivion senior game designer Bruce Nesmith says Bethesda and Virtuos’ Oblivion Remastered is so impressive that he’s not sure calling it a remaster “actually does it justice.” ...