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Bethesda games have quite a few loading screens, but a former lead designer for the studio says that's just a necessary evil.
Former Bethesda designer Bruce Nesmith explains why Skyrim, Oblivion, Fallout, Starfield and future games requrie loading screens.
With the surprise launch of Oblivion Remastered last week, there has been speculation about whether Bethesda Game Studios might use the older RPG as the foundation for The Elder Scrolls VI instead of ...
Over the years, Bethesda has become known for its formula, which includes a few quirks. One of those quirks is the high ...
Fallout fans have been teased recently, with a Fallout 3 designer commenting that there could indeed a remaster in the works, ...
Oblivion remaster has been a smash hit, but the game's loading screens have been a point of frustration. A former Besthesda ...
One of the developers on Skyrim comments on the frequent loading screens found in Bethesda games, explaining why they still ...
Oblivion Remastered is stirring up discussion about the future of The Elder Scrolls series. Bruce Nesmith, a former gameplay ...
Bruce Nesmith, a former Oblivion developer for Bethesda, has commented on the return of the original RPG's level scaling ...
While you wait to find out, we’ve got plenty more on Oblivion Remastered, including a report on a player who managed to ...