Difficulty in video games is a tough balancing act. Developers need to come up with modes that cater to the skills and preferences of many different players, which can cause some to be too hard or too ...
Although dynamic difficulty isn't always perfect, it remains arguably the best way to provide balanced video game difficulty. Difficulty settings in video games aren't always perfect, and many ...
Alongside being able to make the game “super hard or super easy”, the sliders allow players to change the flow of the game to ...
In Assassin’s Creed Shadows, the difficulty system is a bit different from what you might expect from the typical Assassin’s Creed games. While most recent titles in the series aim for ...
So, difficulty is subjective ... He's a lover of fine food, adorable animals, video games, all things geeky and shiny gadgets.