Take-Two Interactive CEO Strauss Zelnick believes artificial intelligence cannot replace human creativity in game development ...
Bay 12's Tarn Adams discusses why fantasy dwarves are such a "fortuitous" archetype for Dwarf Fortress, and why Elves don't ...
I spoke with Tarn Adams, co-creator and lead programmer of Dwarf Fortress, about the past, present, and future of his 23-year ...
The screenwriter of one of the biggest series of the year talks to EL PAÍS about the second season, and what the third could ...
Co-creator Craig Mazin compares one major action sequence in The Last of Us season 2 to one of the most shocking battles in ...
0:00 / 32AP AUDIO: Flagg, Broome, Clayton are among the Final Four players to watch in a showdown between No. 1 seeds This ...
EXCLUSIVE: David Corenswet’s Superman lies on the ground, an open wound on his chest wells with blood. Cut to Nicholas ...
Here are eight shows and documentaries that use the single-take format of "Adolescence," or explore similar themes to the ...
Feast your imagination on a brilliant, brand new Hunger Games adventure, get lost in the mists of time with a thrilling ...
The Goodwill of North Central West Virginia stands like a beacon of bargain-hunting bliss on Hunters Way, a sprawling secondhand sanctuary where one person’s “not quite right anymore” becomes ...
The game to a T, by developer Keita Takahashi, brings a narrative spin to Takahashi's wacky adventures.
Keita Takahashi talks about his latest game, “To a T,” which lets you navigate teenage hardships while your hands are stuck ...