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Each faction in Star Wars Outlaws has a unique musical identity. These choices are not merely aesthetic; they also serve a ...
Many search action games are deliberately difficult by design and notoriously inaccessible to some players. With Prince of ...
Accessibility was a key theme at the 2025 Game Developers Conference, highlighted by the launch of the ESA’s Accessible Games ...
For Charlick and Court, Lego Horizon Adventures was more than just a crossover project or a simple mashup of intellectual ...
At GDC 2025, David Hellman offered a behind-the-scenes look at the challenges of developing the artistic direction for Arranger, the visually inventive puzzle-RPG from Furniture & Mattress. The talk, ...
At GDC 2025, David Hellman gave a behind-the-scenes look at the challenges of developing the artistic direction for Arranger.
Consume Me wins the Grand Prize at the 27th annual Independent Games Festival (IGF) Awards. The IGF awards, held as part of the 2025 Game Developers Conference, celebrated the most innovative and ...
Balatro picks up the top prize at the 2025 Game Developers Choice Awards. Balatro was the big winner at the 25th annual GDC Awards. The roguelike deck builder developed by LocalThunk secured four ...
Heading to GDC 2025? Here are our top picks from a packed lineup of panels, talks, and tutorials. The Game Developers Conference (GDC) returns to the Moscone Center in San Francisco next week, ...
At GDC 2025, Ashley Ruhl, Narrative Director of Star Wars: The Old Republic, shared the story behind the development of Date Night, the repeatable, romance-focused missions that became a fan favourite ...
At GDC 2025, James Carbutt and Will Todd of Coal Supper explored their unorthodox approach to designing Thank Goodness You’re Here!. The session, titled Teabag in First: How Thank Goodness You’re Here ...
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