One chilly Saturday evening late last year, 33,000 people gathered at the Beijing Workers’ Stadium to watch two of China’s top professional video gaming teams face off in the annual championship for ...
The Esports Content Creation Market is poised for substantial growth in the next decade, driven by rising audience engagement ...
The Esports World Cup Foundation and Riot Games have signed a three-year agreement to feature VALORANT at the Esports World Cup in Riyadh, Saudi Arabia, starting 2025. This will be the first time riot ...
Esports has rapidly evolved into a data-driven industry where teams, players, and fans leverage analytics to gain a competitive edge. Platforms like VPEsports provide in-depth game breakdowns, helping ...
A major force behind meeting the telecom industry's present and future technological needs is the Atmanirbhar Bharat programme. There had been UPI a push towards developing indigenous 5G technology to ...
JAKARTA (Reuters) - Indonesia's annual inflation rate was 0.76% in January, official data showed on Monday, dropping sharply ...
In the evolving landscape of wagering, a new domain has arisen—esports betting, a phenomenon where gaming skill intersects with betting strategy in a harmonious interplay. This transformation ...
It is held under the patronage of Minister of Youth and Sports Ashraf Sobhy and the Egyptian Federation for eSports. The event aims to unite gamers, industry experts, and fans to celebrate the ...
By hosting a prestigious event of this scale, SOGF aims to bolster India's esports industry, drive investments, and create unparalleled opportunities for athletes, developers, and organizations ...
The video game industry remains a vital contributor to Canada's economy, with 821 studios employing 34,010 people and contributing $5.1 billion to Canada's GDP, according to an economic impact study ...
The global ESports industry keeps on growing and it shows no signs of slowing down in 2025. It was worth approximately $2.3 billion in 2024, with that figure expected to rise to as much as $7.03 ...
Backed by feedback from business leaders and professionals, the report reveals that 60% of respondents anticipate annual revenue growth of 10%–25% for the gaming and esports industry in 2025. Buoyed ...