The vertex shader is used to transform the attributes of vertices (points of a triangle) such as color, texture, position and direction from the original color space to the display space.
Vertices - A vertex is a corner where edges meet (the ... What would the 3D version of a square be? A cube. A cube has 6 square faces which are all the same size. Whereas cuboids, they're like ...
Vertices - A vertex is a corner where edges meet (the ... What would the 3D version of a square be? A cube. A cube has 6 square faces which are all the same size. Whereas cuboids, they're like ...
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