Intel has just released the XeSS 2 SDK, making it easier for game development gurus to integrate new upscaling technology into their projects. Now available on GitHub as version 2.
FFVII REBIRTH and FFVII REMAKE, which originally launched in February 2024 and April 2020, respectively, were both developed under Unreal Engine 4. Hamaguchi said (machine translation): [Are you ...
Intel has released the SDK for game developers to integrate XeSS 2 (Super Resolution, Frame Generation, and Low Latency) in ...
There is no trailer yet for BioShock 4, nor is there any word on when one might arrive. Publishers are known to make ...
Intel XeSS-FG and XeSS-LL combine Frame Generation and Low Latency techniques to boost performance on various GPUs.
On Monday, Epic Games announced that baseball star Shohei Otani will join the ranks of Fortnite Battle Royale as a player cosmetic. The Los Angeles Dodgers player will be available on Monday. In a ...
Other leaks about the Oblivion remake suggest it's being built in Unreal Engine 5.
The Mortal Online 2 10th sprint patch PTR is now open, featuiing a total chat overhaul, performance improvements, engine ...
So far I've had a chance to get an in-depth look at Sigil, Realm Engine, RPG Stories, and Dungeon Alchemist – all of which ...
At GDC, Arm launched ASR—an upscaling technology promising to boost mobile gaming performance without compromising fidelity ...
The Elder Scrolls IV: Oblivion released on PC and Xbox 360 in 2006 and arrived on PS3 a year later. A follow-up to The Elder ...