Intel has just released the XeSS 2 SDK, making it easier for game development gurus to integrate new upscaling technology into their projects. Now available on GitHub as version 2.
Intel has released the SDK for game developers to integrate XeSS 2 (Super Resolution, Frame Generation, and Low Latency) in ...
There is no trailer yet for BioShock 4, nor is there any word on when one might arrive. Publishers are known to make ...
ANVIDIA head of the Game Developers conference (GDC), NVIDIA announced enhancements to its NVIDIA RTX neural rendering ...
Intel XeSS-FG and XeSS-LL combine Frame Generation and Low Latency techniques to boost performance on various GPUs.
Other leaks about the Oblivion remake suggest it's being built in Unreal Engine 5.
The Mortal Online 2 10th sprint patch PTR is now open, featuiing a total chat overhaul, performance improvements, engine ...
So far I've had a chance to get an in-depth look at Sigil, Realm Engine, RPG Stories, and Dungeon Alchemist – all of which ...
At GDC, Arm launched ASR—an upscaling technology promising to boost mobile gaming performance without compromising fidelity ...
Kazuma has spent the last few weeks putting NCSOFT's latest MMO to his Western shores, Blade & Soul Neo, through its paces.
NVIDIA, in collaboration with Microsoft, is set to bring neural shading support to DirectX, with a preview scheduled for April. This development will allow game developers to use the AI Tensor Cores ...
UPDATE: That official Elder Scrolls Oblivion remake could reportedly release very soon, with a leaker claiming a shadow drop ...