Discover how to seamlessly integrate Cinema 4D files into Atlux, a powerful tool designed to streamline the workflow for 3D ...
Robotics professor Masahiro Mori named this phenomenon the “ uncanny valley ” in 1970: Models that look like human faces but ...
Traditional game development requires manual asset creation, coding and testing, taking at least 3-12 months. With generative ...
Apple's Mac Studio M4 Max redefines desktop computing by combining raw power with a sleek and compact design. This latest ...
On the eve of his Tate Modern survey, Ed Atkins reflects on avatars, affect and why writing remains at the core of his ...
Boxy but stylish Tesla Model Y rival is Smart’s biggest EV yet and lands in Europe with a triple-screen interior and 366-mile ...
Chaos has launched Arena, a tool that allows for virtual production without the need for a game engine such as Unreal. Arena can move 3D scenes from tools like Maya, Houdini, Blender and 3ds Max onto ...
A chance encounter brought together Antek Kopacz and Alexandre Quinton, and now they're betting big on an ambitious ...
Digital Foundry interviews the developers of Assassin's Creed Shadows, discussing the major upgrades made to its Anvil Engine.
The new processor will allow the Switch 2 to run more power-hungry games. In a secretive showcase last August, Nintendo ...