I used Maya for the retopology, UVs and hair cards, ZBrush for the high-poly, Substance 3D Painter for the texturing, and ...
Discover how to seamlessly integrate Cinema 4D files into Atlux, a powerful tool designed to streamline the workflow for 3D ...
It used to take intensive efforts to design 3D characters. To design 3D characters, you need to be proficient at modeling and ...
Traditional game development requires manual asset creation, coding and testing, taking at least 3-12 months. With generative ...
Game development in 5is more demanding than ever, with players expecting hyper-detailed characters, lifelike environments, ...
Red Giant expands support for new tools in DaVinci Resolve and Maxon Studio introduces customizable motion graphics capsules ...
Digital Foundry interviews the developers of Assassin's Creed Shadows, discussing the major upgrades made to its Anvil Engine.
The gaming industry is evolving at an unprecedented pace, with new technologies and innovative approaches shaping the way games are designed and developed. The United States has emerged as a global ...
On the eve of his Tate Britain survey, Ed Atkins reflects on avatars, affect and why writing remains at the core of his ...