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F acing the survival of the fittest in the depths of space makes for a mind-altering challenge. There’s a sci-fi thriller ...
Those LOTR games were beloved by fans in part because of Monolith's innovative Nemesis system, an AI procedural program that allowed NPCs to remember their previous encounters with the players ...
In brief: The Middle-Earth games from the recently closed studio Monolith are largely known for the unique Nemesis system, which procedurally generated new enemy behavior based on the player's ...
A former vice president of Warner Bros Games has revealed the true genesis of Monolith's beloved Nemesis system. The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks ...
TL;DR: After Monolith was folded into WB Games, new context from a former executive reveals how the Nemesis System was created to counter resale drop-offs in singleplayer titles. Since Monolith ...
Monolith Productions were set to remix the Nemesis System with its Wonder Woman game, but WB recently scrapped the project and shut down the entire 30-year old studio, which was also responsible ...