With the release of the new generation of RTX Blackwell, NVIDIA quietly and without much fanfare showed where graphics will go next. Not only for game ...
GSV3100 combines 3D rendering functions powered by the programmable shader and an OpenVG hardware accelerator intended for embedded system use.
The vertex shader is used to transform the attributes of vertices (points of a triangle) such as color, texture, position and direction from the original color space to the display space.